Path of Exile Strength, Dexterity and Intelligence Introduction
Welcome everyone, The previous article introduced the Path of Exile Initial Playable Character Classes in detail. Next, look at the attributes closely related to playable character classes. In POE, there are three main attributes, followed by strength, dexterity, and intelligence. I believe everyone can see the meaning of these three attributes literally.
Strength
In Path of Exile, The strength attribute is a measure of a character's physical power. Strength is required to use strength-based equipment and skills.Representative Color: Red
Effect:
- Some equipment or skills required for strength will require strength.
- 5 Life / 10 Strength
- Increase 2% melee physical damage / 10 strength
Method of Obtaining:
1. Passive Skill Tree
2. Equipment
Necklaces, rings, belts-accessories;
For armors that require strength (ie, any armor that provides armor), Haku(Armourmaster) can provide non-strength armors with a + 16-25 power suffix. (Affixes are not covered here.);
Weapons with strength (axe, sword, hammer, short staff, etc.))
Power affixes range from 8-60. Only suffixes can add power. The highest level suffix requires an item level of 85 (most types of equipment can only reach 55 power and the required item level is 82.)
3. Jewelry: has its own special suffix to increase strength.
- 12-16 (pure power)
- 8-10 (Strength and Intelligence)
- 8-10 (Strength and Dexterity)
- 6-8 (all attributes)
4. Essence: Can provide 13-58 strength to any non-weapon equipment (whether it is equipment that requires strength or not)
5. Unique items: Unique equipment can increase strength attributes (increased), or unique jewelry, inserted in some positions can make other attributes (Dexterity, Intelligence) within the effective range of jewelry into strength attributes.
Reward:
Every 10 strength grants an additional 5 maximum life.
Every 10 strength grants 2% increased melee physical damage.
Dexterity
In Path of Exile: The dexterity attribute is a measure of a character's agility and expertise. Dexterity is required to use dexterity-based equipment and skills.Representative Color: Green
Effect:
- Dexterity requires some equipment or skills to use agility
- 20 hits / 10 agility
- Increase 2% evasion rate / 10 agility
Method of Obtaining:
1. Passive Skill Tree
2. Equipment
- a) Rings and necklaces-jewelry
- b) Quiver
- c) Dexterity attribute requires protective gear (that is, all protective gear that provides dodge value). Haku (Armourmaster) can enchant non-agile base armor with the agility of 16-25.
- d) Weapons with agility attributes can provide agility: axe, sword, claw, bishop, bow, etc.
Dexterity affixes range from 8 to 60. Only suffixes can add agility. The highest level of affix requires an item level of 85. Like power, most can only reach 55. The required item level is 82.
3. Jewelry
- a) 12-16 (pure Dexterity)
- b) 8-10 (Dexterity and Mind)
- c) 8-10 (Dexterity and strength)
- d) 6-8 (all attributes)
4. Essence: 13-58 Dexterity (non-weapon equipment, including belts and non-agile base support)
5. Unique items: including
- a) Dexterity increase (increased)
- b) Attributes (Intelligence, intelligence) in the jewelry area are converted to Dexterity.
Reward:
Every 10 dexterity grants an additional 20 accuracy rating.
Every 10 dexterity grants 2% increased evasion rating.
Intelligence
In Path of Exile, The intelligence attribute is a measure of a character's knowledge and mental acuity. Intelligence is required to use intelligence-based equipment and skills.Representative Color: Blue
Effect:
- Some wisdom requires equipment and skills that require wisdom.
- 5 Magic / 10 Intelligence
- Increase 2% Energy Shield / 10 Intelligence
Method of obtaining:
1. Passive Skill Tree
2. Equipment
- a) Helmet (whatever it is, what the attribute requirements are)
- b) Rings and necklaces
- c) Intelligence attributes require armor (all armors that provide energy shields),
- Catarina (Master of Undeath) can be enchanted with non-intelligence base protectors 20-30 intelligence
Intelligence affix range is 8-60, only the suffix can add Intelligence, the highest level affix requires item level 85, (mostly 55, demand level 82)
3. Jewelry
- a) 12-16 (Pure Intelligence)
- b) 8-10 (Dexterity and Intelligence)
- c) 8-10 (Intelligence and Strength)
- d) 6-8 (all attributes)
4. Essence: 13-58 Intelligence (non-weapon equipment, including belts and non-Intelligence protective gear)
5. Unique items: including
- a) Intelligence increase (increased)
- b) Attributes (strength, Dexterity) within the jewel range are transformed into Intelligence
About full attribute affixes can appear in the following items:
- 1. Ring: 1-16
- 2. Necklace: 1-32
- 3. Jewelry: 6-8
- 4. Haku, Armourmaster: 11-14 (Enchantable equipment: body armour, helmet, gloves, shoes, shield)
Reward:
Every 10 intelligence grants an additional 5 mana.
Every 10 intelligence grants 2% increased maximum energy shield.
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