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Tornado Shot is a ranged attack skill, firing a piercing shot that fires projectiles in all directions when it reaches a targeted location. Barrage is a ranged attack skill that fires your bow or wand repeatedly. Elemental Hit is an attack skill, executing a basic attack with added damage of a random element. An Elemental Hit may be performed with any weapon, or with no weapon equipped.The following is Saboteur three most popular skills for Path of Exile 3.6 Synthesis League, Tornado Shot/Barrage/Elemental Hit, and the main build Guide for these three skills are described below. PoE 3.6 Deadeye Fastest Tornado Shot BuildThis guide is not for players completely new to Path of Exile, and it's very expensive to get started (80ex+). Some knowledge and experience are required.
How to Play 1. Get 50 souls for Vaal Grace 2. Use Soul Ripper, then Vaal Grace. This gives you Soul Eater for 10s from Zerphi's Heart 3. Run through the map as fast as possible while keeping up mirage archer and l…
The Ascendant is the Ascendancy class for Scions. The Ascendant offers more flexibility than any other class by allowing the player to take passives based on other Ascendancy classes. These passives offer similar benefits representing the class's overall tree, but with mitigated effects. Only one Ascendancy class passive can be taken from each base class. The following is Ascendant three most popular skills for Path of Exile 3.6 Synthesis League, Elemental Hit/Scourge Arrow/Winter Orb, and the main build Guide for these three skills are described below.
1.PoE 3.6 Ascendant Elemental Hit BuildPoE 3.6 Updates: New mention of Offering to the Serpent in the gloves section. New implicit! Level of Socketed Gems > Bow Gems = Support Gems (if using empower) now mentioned in Weapon section. The onslaught on Hit is now mentioned in the ring section. Endurance Charge when hit implicit is now mentioned in the Body Armor section. Leech nerfs are Relevant! Will need to attack more often and p…
Trickster is an Ascendancy class for Shadows. The Trickster is a versatile hybrid class that mixes high speed, maneuverability, and slippery defenses. It is well-suited for Shadows that deal damage over time, including from poison. The following is Trickster three most popular skills for Path of Exile 3.6 Synthesis League, Soulrend/Divine ire/essence Drain, and the main build Guide for these three skills are described below.
In Path of Exile 3.6 Synthesis, Soulrend is now available for the Scion, Witch, and Shadow after completing Sever, the Right Hand. The new skill Soulrend has an attack time override of 0.4 seconds applied to its Damage over Time. Soulrend: Release a projectile that moves towards and passes through enemies, dealing chaos damage to enemies it hits and leeching a portion of that damage as Energy Shield. This projectile also applies short-duration damage over time effect to enemies around its path.
Divine Ire is now available for the Scion and Templar after completing …
First, PoE 3.6 Occultist Vortex Build:
This build is capable of to do all content with very cheap gear and there are options for upgrades. And the Path of Exile Currency is not much, I killed all end game bosses with low budget gear. The build is very strong. I Got surprised on how strong it is. Still the same of Synthesis League, untouched and very strong.
Pros & Cons:
+ Good map clear
+ Immune to Stun, Chill and Freeze
+ Can do most of the map mods (the only exception is No Life/ES Regen and Elemental Reflect mods)
- Using Flame Dash is not the best movement skill but the Quicksilver Flask helps on that.
- Some endgame items can be more expensive cause Cold Damage Over time builds are a bit hyped.
- Less recovery rate map mod is not so good.
WEAPON: Frost Bomb + Vaal Righteous Fire + Increased Duration
BODY ARMOUR: Vortex + Efficacy + Controlled Destruction + Elemental Focus + Hypothermia + Swift Affliction
BOOTS: Cast When Damage Taken + Storm Brand +…
Essence Drain is a spell that fires a chaos projectile that applies a damage over time debuff when it hits the enemy. The spell also regenerates a portion of the debuff damage as life. If the target dies while afflicted with both Contagion and Essence Drain, the remaining duration of both degeneration effects will be spread to nearby enemies.
In Path of Exile 3.6 Synthesis, Essence Drain Update has Mana Cost at gem level 1 is now 8 (was 9). Mana Cost at gem level 20 is now 23 (was 27). Now has a cast time of 0.7 seconds (from 0.75). Now explodes on impact, applying the Essence Drain debuff to enemies in a small radius. This explosion deals with no hit damage. As a result of this change, the Essence Drain now has the Area gem type. Now deals 9 to 14 Chaos damage at gem level 1 (from 6 to 9) and 433 to 649 Chaos damage at gem level 20 (from 334 to 501). Now deals 31.3 base Chaos damage per second at gem level 1 (from 21.3) and 1503.2 base Chaos damage per second at gem level 20 (from 11…
Purifying Flame is an active skill gem that casts a wave of divine fire damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. A larger shockwave then expands outwards, damaging enemies standing on Consecrated Ground that were not already hit.
Purifying Flame is a physical and fire spell that is accessible to you at level one. When cast, it sends a wave that, when it arrives at the enemy, deals damage in a circle around it and consecrates the ground. The spell then sends out a damaging shockwave that affects enemies in a large area on any consecrated ground. This does two things: finishes off surviving enemies from your previous Purifying Flame casts and creates interesting interactions with other sources of Consecrated Ground. Interactions to consider are the Inquisitor or Sulphur Flask's ability to Consecrate an area to allow Purifying Flame to damage multiple areas with a single cast.
Summon Skeletons is a spell that summons one allied skeleton Minion per cast. In Path of Exile 3.6 Synthesis, The following two Summon Skeletons Build are the best and most practical ones I think, and I hope to help you.
PoE 3.6 Summon Skeletons: Pskelemancer(Skeleton Summoner) Necromancer Build
This build in terms of helping with map clearing via slam and survivability as constant meat-shields. Drop Desecrate for Purity of Ice. use Taste of Hate, drop Victario's Charity for Lioneye's Remorse and unspect Necromantic Aegis to get the bonus yourself. Use new skill points to get a couple more jewel sockets for more life.
Use Kaom's Roots.
Spectre and Animated Guardian will still die to degen towards the end of the fight
Pros & Cons:
+ safe across most content. Bosses off screening.
+ high effective HP: can be over 11000+ with MoM or 9000 HP with Lioneye's Remorse. Uber Elder viable.
+ around 70% potential Phys Damage Reduction (Basalt, Taste of Hate, etc)
+ decent reg…
Bane is an active skill gem that applies a debuff to enemies in an area, which deals Chaos Damage over Time. Linked curses are also applied to those enemies. The debuff deals more damage and lasts longer for each curse applied this way.The new skill Bane has an attack time override of 0.5 seconds applied to its Damage over Time.Bane is now available for the Scion, Witch and Shadow after completing Lost in Love.
Bane: Applies a debuff which deals Chaos damage over time, as well as any linked curses, to enemies in an area. The debuff deals more damage over time and lasts longer for each curse Bane applies.
[PoE 3.6 Occultist]Konsta's 3-curse Bane ED CI Build
This build for patch 3.6. The build is utilizing bane as clearing/damage skill and essence drain to boost the damage for bosses. In addition to solid damage, bane offers very nice defensive boost as it applies linked curses.
PoE 3.6 Updates:
- Added current gear
- Updated passive tree, added leveling gear and item suggestions, min…
Death Aurais a spell that deals chaos damage over time around the user, like Righteous Fire. It is granted by Death's Oath.
[PoE 3.6 Occultist]Death's Oath Build3.6 Update:
Pops are back. Profane Bloom instead of Withering Presence.
Malevolence. Changed tree to fit it in.
Solstice Vigil instead of IM presence.
Dropped despair, using Witchfire Brew now. (swap out the quartz)
Dropped Void Manip in Blight for Infused Channeling.
Blight + DO seem enough for single target. Not using ED/Soulrend anymore.
Pros & Cons:
+ Pretty fast map clearer.
+ Tanky while mapping.
+ Can farm uber lab comfortably. (Some dodging required, can't facetank everything)
+ Can do any map mod. (No regen is annoying)
+ Minimal effort required to play.
- T16+ bosses need gameplay. Dmg is decent but can't facetank everything due to limited ES recovery mechanics. (Chimera is cancer with rippy mods)
- Strength hungry, need to prepare to get 180 str for DO.
Soulrend is now available for the Scion, Witch, and Shadow after completing Sever the Right Hand.
The new skill Soulrend has an attack time override of 0.4 seconds applied to its Damage over Time. Soulrend: Release a projectile that moves towards and passes through enemies, dealing chaos damage to enemies it hits and leeching a portion of that damage as Energy Shield. This projectile also applies short-duration damage over time effect to enemies around its path.
[PoE 3.6 Trickster] CI Soulrend No MoM/EB Shenanigans Build
This build was to get the most out of the new Soulrend ability and the updated Trickster ascendancy.
- Utilize built-in energy shield leech from Soulrend by stacking energy shield and energy shield leech in the skill tree, therefore also going Chaos Inoculation (CI) in the long term.
- Utilize the updated ascendancy nodes "Ghost Dance" and "Escape Artist" by also stacking as much evasion as possible.