2 Witch Builds that are very helpful to players in PoE 3.5.2
The playstyle is fairly active, as we're constantly drifting via a pack of monsters and playing like a melee create. For heavy single target or bosses, replace charged dash with blade flurry for improved positioning. At the same time, summon some skeletons near the target and use the orb of storm/brand to generate power charges whenever necessary.
The best predicament is going to be at least three skeletons to stay alive to maximize dark pact dps. This really is mainly because dark pact will chain twice on skeletons, as a result resulting three casts per essential strike you land on the target.
Pros & Cons:
+ 6k+ life
+ Good clear speed
+ Safer mapping experience
+ Single target isn't that bad, contents are up to Shaper viable.
+ Most map mods viable.
- Single target setup can be a little clunky or harder to pull off in some situations.
- Cyclone/Blade Flurry is simply amazing for better consistency of dps output on the single target.
- Map mod with 60% less life recovery can be dangerous as leech rate was affected and unable to recover the amount of life lost from dark pact fast enough.
Profane Bloom >> Malediction >> Forbidden Power >> Void Beacon
Main Skill (6-Link)
Charged Dash - Cast on Crit - Dark Pact - Inc. Crit Strike - Void Manipulation - Added Chaos
Quad Curse Setup (4-Link)
Blasphemy - Assassin's Mark - Enfeeble - Temporal Chain
Single Target Setup (4-Link)
Summon Skeletons - Minion Life - Spell Echo - Empower
Movement Skill & BUff (4-Link)
Flame Dash - Faster Casting - Enhance - Blood Rage
CWDT - Immortal Call - Inc. Duration
Storm Brand/Orb of Storm - Power Charge on Crit - Arcane Surge
Bandits: Kill All
Getting more skill points early on is easier and faster to transition into the cast on a crit build.
Alira can be chosen if you prefer to have extra resist and crit multiplier.
Major: Soul of Brine King (prevent chain stuns)
Minor: Soul of Ryslatha (gain charges on life flask against tough targets and better life recovery when on low life)
Build Showcase Compilation:
T16 Elder Armoury:
T15 Tower Boss Fight:
T12 Elder Guardian - The Eradicator:
T12 Elder Guardian - The Purifier:
T16 Shaper Guardian - Hydra:
T16 Shaper Guardian - Minotaur:
PoB Link: https://pastebin.com/gTAS36cS
Skill Tree: https://tinyurl.com/yc7bu8ef
Example Link: https://www.pathofexile.com/forum/view-thread/2319331
2. PoE 3.5 Dragon's Breath Elementalist by Torstein, All Content Builds
This build was made out of the wish to go off present meta and give some appreciation to unrightfully forgotten Incinerate ability with 3.5 reworked Martyr of Innocence employees. It really is a self-cast semi-crit construct. I wanted it to be flexible, ALL content capable and most important, to be exciting to play. With that in mind, I attempted to not sacrifice defenses and make with adequate life that can take a hit or two including ¨1ber Elder. I also focused on maximizing the region of impact for fantastic clear speed and scaling of cast speed (over 14casts/sec) to very easily attain max dps potential in action.
- Switched to Acro&PhaseAcro, passive tree is updated.
- Flask setup is changed and added Vaal Grace instead of Cold Snap gem.
- Main Boots changed to Atziri's Step.
- Page and Pastebin updated
- Added new videos
Pros & Cons:
+ high life pool, goes over 7.5k life for Uber Elder fight
+ very high damage, 2.5+ million Shaper dps (see Shaper demolition video)
+ good clear speed
+ all content viable (Hall of GrandMasters also)
+ Acrobatics&Phase Acrobatics, up to 75%/75% dodge
+ easy Uber Lab, one-shots Izaro due to preloading of 8 Incinerate stages
+ easy boot swaps for UE fight
- can't do elemental reflect maps
- Chaos and Phys damage can hit hard
–Flame Dash gives us the ability to get over cliffs, gaps and quickly position ourselves in 1 to 4 successive moves
–Orb of Storms enables proc of Arcane Surge which gives more damage and also easier proc of Elemental Overload (40% more damage). I chose Orb of Storms over Storm Brand because it hits more times per sec, has a large area of effect and therefore easier activates Ele. Overload
-Vaal Grace caps dodge chance
-Vaal Righteous Fire, 39% more damage at the cost of % of our life at the time of casting
Normal Labyrinth – Shaper or Desolation
Cruel – Beacon of Ruin
Merciless – Pendulum of Destruction
Ethernal – Mastermind of Discord
6L -Incinerate (Employees - Martyr of Innocence)
Incinerate-Controlled Destruction-Combustion-Concentrated Impact (Enhanced Location of Impact for mapping)-Faster Casting-Hypothermia
Herald of Ash-Anger-Enlighten(lvl3)-Vaal Righteous Fire
Clarity(lvl1)-Arcane Surge(lvl 5)-Orb of Storms-Flame Dash
4L ought to be in boots so it is possible to quickly swap to Kaom’s Roots!
Immortal Get in touch with(lvl10)-Cast When Harm Taken(lvl9)-Increased Duration-Vaal Grace
Major- "Soul of Brine King" or"Soul of Lunaris"
Minor- "Soul of Tukohama" while channeling we are stationary and most vulnerable
For Uber Elder
Major- "Soul of Lunaris" because you will be wearing Kaom's Roots and be immune to stun
Minor- "Soul of Yugul" to reduce cold damage taken which is dominant in UE fight
Uber Atziri, Queen of the Vaal
Full Minotaur run
Deathless Uber Elder
Full Shaper Run
PoB Link: https://pastebin.com/5TC3Df7R
Skill Tree: https://tinyurl.com/yab6cjqd
Example Link: https://www.pathofexile.com/forum/view-thread/2318921