Path of Exile 3.6 Most Popular Bladefall Build Guide
In Path of Exile 3.6 Synthesis, Bladefall has been modified, Mana Cost at gem level 1 is now 12 (was 13). Mana Cost at gem level 20 is now 23 (was 26). Now deals 44 to 66 Physical damage at gem level 1 (from 44 to 65) and 411 to 617 Physical damage at gem level 20 (from 380 to 570).
Pros & Cons:
+ Auto cast 10 skills per second causing visual mayhem (I liked it, but now I'm blind)
+ Can play with 0 buttons pressed
+ Satisfying explosions, lots and lots of them
+ Equivalent to maximum resist of 87/99/98% when all buffs are applied
+ Auto self-healing (roughly 4000 HP/s against a single target, much higher during mapping)
+ Use auto-triggered skills to clear map on full speed (+164% speed)
+ VMS and VRF for the flashy boss kill
+ Very tanky with 7000+ HP
+ Permanent Immortal Call
+ Permanent blinding on all enemies
+ Budget build possible with just 2+ 3 exes, but a good poe currency sink if you want to invest in legacy uniques
+ VMS with 2 million Shaper DPS for 9.5s
+ Single target Shaper DPS of 300k (without VMS)
+ Can do all map mods
+ Very much hardcore viable
- Need somewhat decent computer set up to handle the visual mayhem
- Uses a lot of uniques, not a league starter material
- Sometimes cause network lag (see below for possible fix)
- Don't kill every trash mob thoroughly, speed run through a map typically leaves 30-50 monsters (open layout) to 5-20 monsters (closed linear maps)
Arakaali (reduce shock) and Yugul (Cold dmg took reduction)
Take Unflinching first;
Then take Unstoppable, Unbreakable and Unrelenting (order doesn't matter)
Kongming's Strategem (All-purpose weapon set)
Incinerate - Cast while Channeling - Firestorm
This is your CWC firestorm setup during bossing, provides reliable ignite, and some 100k Shaper DPS without VMS.
Razor of Seventh Sun (All-purpose weapon set)
Vaal Impurity of Lightning - Vaal Impurity of Ice - Vigilant Strike
The Vaal Impurities eats up a lot of souls when entering a new map, and are not necessary for easy maps. I recommend you equip the right impurity gem for the right boss (if necessary), and for general mapping just go Conc Path(R)-Faster Attack(G)-Fortify(R).
CWDT(1) - Immortal Call(3) - Blade Vortex(8) - - Phase Run(3).
Firestorm(8) - Ball lightning(4) - CWDT(1) - Poison(20) - Slower projectile [Glove affix] - Blind [Glove affix]
This is your mass ignite link, also blinds and poisons on hit.
Vaal Molten Shell(20) - Fire Penetration(20) - Controlled Destruction(20) - Combustion(20)
This is your VMS 4L, combined with helm socketed gem supported by Immolate and Conc Effect, this is essentially a 6L for the boss fight.
Herald of Agony(21) - Empower(4) - Damage on Full Life(20) - Minion Damage(20) - Pierce(20) - Vicious Projectile(20)
This is your HOAG 6L. HOAG scales extremely well with gem level, hence if you want to level one gem up while mapping, make sure you start with something like Lv17.
Martyr of Innocence 6S 5L for mapping
CWDT(1)- Bladefall(4) - Curse On Hit(20) - Temporal Chain(20) - Flesh Offering(8), VRF(20)
Mass spammed Bladefall applies temp chain during mapping; VRF can be used in combination with VMS when entering a boss fight. Temp chain can be changed for flammability for more damage buff.
1. Pop all flasks run towards mobs
2. Your BV will normally trigger the first ignite, and every other CWDT spell will burst like an avalanche.
3. If you use RF, manually pop Dousing flask to stop RF self-damage when monsters killed
4. During the boss fight, swap to sword/shield weapon set, and use VMS (and VRF) to kill the boss. If the boss didn't die, your crawler could reliably finish him off.
All red elder guardians
T14 Palace (proof of concept)