PoE 3.6 Ascendant Most Popular Build: Elemental Hit/Scourge Arrow/Winter Orb Build Guide

The Ascendant is the Ascendancy class for Scions. The Ascendant offers more flexibility than any other class by allowing the player to take passives based on other Ascendancy classes. These passives offer similar benefits representing the class's overall tree, but with mitigated effects. Only one Ascendancy class passive can be taken from each base class. The following is Ascendant three most popular skills for Path of Exile 3.6 Synthesis League, Elemental Hit/Scourge Arrow/Winter Orb, and the main build Guide for these three skills are described below.






1.PoE 3.6 Ascendant Elemental Hit Build

PoE 3.6 Updates: New mention of Offering to the Serpent in the gloves section. New implicit! Level of Socketed Gems > Bow Gems = Support Gems (if using empower) now mentioned in Weapon section. The onslaught on Hit is now mentioned in the ring section. Endurance Charge when hit implicit is now mentioned in the Body Armor section. Leech nerfs are Relevant! Will need to attack more often and play a little more careful. Damage is preserved. Tombfist nerf hurts - still probably best glove. Keeping an eye out for new uniques, synthesized bases, veiled mods, and anything else that might be relevant to this build.

Pros & Cons:

+ All Content Viable.
+ Tanky. Huge amounts of life, Dodge, Spell Dodge.
+ Resolute Technique.
+ Unique Items Heavy.
- Not a great league starter.
- Have to reroll some map mods.
- Can be high budget.

Ascendancy:

1.Slayer
2.Raider
3.Path of the Duelist

Bandits: Kill them all. Help Alira if you want to go down the Crit path.


Pantheon:

Major God – Soul Arachali with 50% increased Recovery of Life and Energy Shield if you've stopped taking Damage Over Time Recently
Minor God – Gruthkul for mapping Yugul for Uber Elder

Gems Link:

Single Target: Elemental Hit - Combustion - Damage on Full Life - Elemental Damage with Attacks
AoE Clear: Elemental Hit - Mirage Archer - Greater Multiple Projectiles - Damage on Full Life - Elemental Damage with Attacks - Combustion (Power Charge on Critical Strike)

For Kaom's Heart Users:

Gloves: Anger - Herald of Ash - Blood Rage
Boots: Cast when Damage Taken - Immortal Call - Blink Arrow - Faster Attacks (Portal)

For 6L Chest Users:

Chest: Cast when Damage Taken - Immortal Call - Increased Duration - Summon Ice Golem - Projectile Weakness - Blood Rage
Gloves: Blink Arrow - Faster Attacks - Portal
Boots: Anger - Herald of Ash - War Banner - Enlighten

Video:


PoB Link: https://pastebin.com/5NKzd3Mb

Skill Tree: https://tinyurl.com/y39p82q8
Example Link: http://www.pathofexile.com/forum/view-thread/2183938




2.PoE 3.6 Ascendant Scourge Arrow Build

This build is a Scion (Slayer / Juggernaut) that uses the new skill Scourge Arrow in order to deal with every boss in the game as well as to map with, though you can use different skills (Rain of Arrows is a good choice for mapping) should you desire. Through the Slayer and Juggernaut ascendancies, it gains over leech, endurance charges, immunity to stuns and chills as well as a few offensive bonuses. Through the power of Abyssal Jewels, we completely ignore what Scourge Arrow was actually meant for and stack as much flat elemental damage as possible.

Pros & Cons:

+ Easy and Achievable Items.
+ Adaptable.
+ Easy Map Boss Killer.
+ 5.6K+ Life.
+ Starter Build Friendly.
+ Beginner Friendly Endgame.
- Cannot do REFLECT Maps.
- Cannot do Hall of Grandmasters.
- Leech Rate.

Ascendancy:

1- Guardian first
2- And than Necromancer.

And in UberLab you pick the 'Start at Witch Area' ascendancy node 

Bandits: Alira

It's a crit build. It also uses lots of uniques which can make it hard to cap our resistances. Therefore, Alira is the best choice most of the time.

Pantheon:

Major God: Soul of Arakaali
Minor God: Soul of Shakari

Gems Link:

Scourge Arrow – Damage on Full Life – Increased Critical Strikes – Elemental Damage with Attacks – Mirage Archer

Herald of Thunder – Arctic Armour

Herald of Ice – Onslaught
Blood Rage – Enhance – Vaal Grace – Increased Duration
Cast when Damage Taken – Immortal Call
Summon Lightning Golem
Blink Arrow

Video:


PoB Link: https://pastebin.com/VKN66Fuh
Skill Tree: http://poeurl.com/b8ol
Example Link: https://www.pathofexile.com/forum/view-thread/2249319




3.PoE 3.6 Ascendant Winter Orb Build

This build relies on crafting your own gear including a Cast While Channeling Staff ..if you are on a really tight budget I have a super budget version of the build[~ 5 mil dps] for you in the Pob pastebin section 7.4 at the end that requires 0 crafting and should have enough dps to take on all content. If you are very nervous, you can get Path of Exile Currency in a variety of ways. There by obtaining the equipment and items of this construction, etc.

Poe 3.6 Slayer nerfs: This is still a pretty viable build even with the nerfs to the slayer ascendancy for the ascendant. Winter orb loses some dps but we are only using it to clear. Ice Spear gains additional base dmg. Vaal RF is less powerful (-11% more dmg). No changes to cast while channeling


This build clears pretty fast as expected of a winter orb setup while dealing millions of dps to obliterate bosses and syndicate members with ice spears. The idea here is to combine the fastest clearing spell build that has built-in auto-targeting with the highest dps spell in the game to create a build that is both fast at clearing and has an amazing single target. The scion ascendancy gives us the option to obtain slayer leech as well as reflect immunity on top of the good clear speed and single target we already have.


Pros & Cons:

+ All Content Viable.
+ Tanky.
+ Resolute Technique.
+ Unique Items Heavy.
- Not a great league starter.
- Have to reroll some map mods.
- Can be high budget.

Ascendancy:

Probably elementalist + inquisitor for this league
elementalist + slayer is fine too. 2.5 seconds of overleach is still pretty decent and we do have a high leech uptime when moving through maps because winter orb is an auto-targeting duration skill

Bandits:

Help alira! Obvious choice for a crit build

Pantheon:

Major God – Soul Arachali with 50% increased Recovery of Life and Energy Shield if you've stopped taking Damage Over Time Recently
Minor God – Gruthkul for mapping Yugul for Uber Elder

Gems Setup:

Single Target:
Elemental Hit - Elemental Damage with Attacks - Combustion - Mirage Archer - Fire Penetration - Damage on Full Life
Clearing;
Elemental Hit - Elemental Damage with Attacks - Greater Multiple Projectiles - Combustion - Mirage Archer - Fire Penetration
If you are using Frostferno I like putting my Single Target:
Elemental Hit - Elemental Damage With Attacks - Mirage Archer - Combustion

Video:



PoB Link: https://pastebin.com/c2YjJFMt

Skill Tree: https://tinyurl.com/y5tcmkfa
Example Link: http://www.pathofexile.com/forum/view-thread/2331627

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