PoE 3.5 All Top-Rated Occultist Cold Snap Builds


1. PoE 3.5 Occultist Vortex/Cold Snap Builds For Deathless and Safe Uber Elder and T16's

This creates includes an Enormous helpful health pool, and using the regeneration mechanics of Occultist, in addition to the new ES boosts in three.5, makes this build exceptionally survivable, even though nevertheless putting out massive damage. This construct could utilize employees and do a lot more harm, but I personally believe that is unnecessary, and opt for a shield for further defense

Pros & Cons:
+ Healthy- 11-15k Powerful Overall health to absorb these nasty one-hitters
+ Damage - This build "Over Time's" so difficult it feels like it hits. Properly "One Hit" content with what's truly a DoT Talent.
+ Distinctive - There is certainly not another ability that feels quite like this. In case you are bored of a huge number of hours from the very same style of capabilities, this really is something fresh.
+ Great Clear Speed - Despite not chaining or multicasting, later game the clear on that is pretty darn superior. It "One Hits" pretty much all content, and has two separate capabilities that may be utilized to clear, one particular to cast on you and a single to cast in your cursor.
+ Uber Elder Viable - This creates cleared Uber Elder on a Tabula. Deathless. As with Uber, you nonetheless need to essentially play the game, but this construct tends to make it fairly quick.
+ Shaper and Guardian Viable - Laugh in the Bull Boy as he tries to 1 hit your massive energy shield. Phoenix? Cold Pokemon beats Fire. The shaper is laughable.
+ Sexy Witch - Require me to say more? You are going to stare at her for 100 hours, ideal like her.
+ Low-priced - but Scales Effectively with Investment - I beat Uber Elder with a Tabula. The majority of the gear is usually crafted for under 20-30c per slot for end game viability. However the additional you dump into this develop a lot more it just owns. I'm nonetheless exploring the outer limits of its godlike power.
+ Terrific for Delve - The condensed region of delve paths makes the DoT region uncomplicated to wipe any person who dares stand up.
+ Doesn't get One Shot by Syndicate - They told you to develop tanky. Here it's devoid of sacrificing damage.
- That is not Arc Traps/Totems/Arc generally - This can never ever be the most insanely godlike clear speed construct on the planet, although it does well.
- Melee Range - This may very well be viewed as a con, but the fact that you are generally phasing and have a big success overall health pool, this should not bother anyone.

Skill Gems:
Main Skill (6 Link) - Vortex
Vortex - Controlled Destruction - Elemental Focus - Efficacy - Hypothermia - Swift Affliction

Second Skill (4 Link) - Vaal Cold Snap
Vaal Cold Snap - Efficacy - Bonechill - Hypothermia

Survivability Skill (4 Link)- Immortal Call and Phase Run
Immortal Call (Level 3) - Cast with Damage Taken (Level 1)- Increased Duration (Max Lvl) - Phase Run (Max Lvl)

Curse and Aura Skills (4 Link) - Vaal Discipline and Enfeeble
Enfeeble - Blasphemy - Vaal Discipline - Enlighten

Movement Skill (3 Link) - Flame Dash
Flame Dash - Faster Casting - Arcane Surge (Level 6)

Elemental Equilibrium Proc and Cold Debuff - Main Hand 3 Link
Frost Bomb - Orb of Storms - Storm Brand

Bandits: Kill

Pantheon:
Major -
Minor -

Ascendancy:

First Choice - Wicked Ward

Second Choice - Vile Bastion

Third Choice - Void Beacon

Fourth Choice - Frigid Wake

Video:
T16 Chimera:

U. Elder:

Uber Elder Deathless:

PoB Link: https://pastebin.com/QakKRKiv
Skill Tree: https://tinyurl.com/yau9r5zu
Example Link: http://www.pathofexile.com/forum/view-thread/2290313



2. PoE 3.5 Make self-cast great again of Vortex Coldsnap Occultist Build

Hi everybody, I have not seen any person creating a construct using the new cold snap and new veiled mod yet, so to produce a guide about it and share my version the develop soon after 3 days of playing/testing. This create is mostly intended for league get started. It's quite enjoyable and relaxing, and also a really sturdy league starter.

Gem Link:
On Weapons: 
Frostbolt - Greater multiple projectiles - Increased Critical Strike chance (To proc EO)
Desecrate- Increased Duration (Corpse lasts longer that trigger spell cooldown -> good for the Helmet) - Spell cascade OR equivalent setup: 
Unearth - GMP - LMP ( I think it looks nicer, less lag on my machine)

Movement:
Lightning warp - Reduced duration - Faster casting - the fourth link can be Arcane surge / Swift affliction.

Cold snap setup:
Vaal Coldsnap - Bonechill- Efficacy-Hypothermia
Vortex setup on body armor:
Vortex- Elemental focus- Efficacy-Swift affliction-Hypothermia-Controlled destruction

Why Elemental focus? Because Bonechill with the cold snap is enough (It affects both skills) and we use instead Elemental focus for another large modifier.
Curse setup:

Bandits:
Kill all ( best for damage and survivability) / Alira 

Pantheon:
Soul of Lunaris: Try to upgrade it as soon as possible, projectiles in incursion are very Rippy, it really helps.
Minor god: the one with life flask to do trial /uber (help massively). Otherwise choose the one with attack speed slow. 

Ascendancy:
Every ascendency node has a major impact on our build.
Take Frigid wake as soon as possible.
Then Profane bloom -> Feels good factor
Then Malediction. 
You can delay the last node until you have 5k hp (around level 80). Until then to run 2 courses you take the additional curse on the tree for me. Respec later.

Leveling Guide:
1. The gems we want are all level 28 expected gem. Arctic breath / Cold snap is dog shit clear without some increased AoE (Properly Arctic breath is still dogshit with AoE). So I advocate you go with Arc till you have got accomplished your 1st Ascendency and respect to get Location nodes and cold multiplier nodes. That suggests around act four -5.
Two. Dexterity may be a bit lackey -> Take the dexterity node near Elemental Overload. Respec later.
3. Level Blasphemy and curses gems to utilize them later once you have sufficient mana regen.
4. League starter is specifically challenging on resistance: use elemental resistance aura to mitigate this, simply because our create doesn't any have to have early auras.
5. To get the triggered spell mod, you'll need to find a veiled item and unveil it. If you see that mod, pick it promptly, and it'll appear in your crafting table (price three chaos).
Should you can not locate it yet, obtain a person to craft it for you personally. Or Pm me in the game with crafting material. I would gladly support.

Video:


PoB Link: https://pastebin.com/ZuGQ4JNz 




3. PoE 3.5 Occultist CI Occultist Vortex Starter/Endgame Build Guide

Pros & Cons:
+ Cheap
+ Good map clear
+ Tanky 
+ Immune to Stun, Chill and Freeze
+ Can do most of the map mods (the only exception is No Life/ES Regen and Elemental Reflect mods)
- Using Flame Dash is not the best movement skill, but the Quicksilver Flask helps on that.
- Some endgame items can be more expensive cause Cold Damage Over time builds are a bit hyped.
- Less recovery rate map mod is not so good.

Skill Gems:
WEAPON: Frost Bomb + Vaal Righteous Fire + Increased Duration
BODY ARMOUR: Vortex + Efficacy + Controlled Destruction + Elemental Focus + Hypothermia + Swift Affliction
BOOTS: Cast When Damage Taken + Storm Brand + Increased Critical Strikes Support + Culling Strike
HELMET: Vaal Cold Snap + Efficacy + Bonechill Support + Controlled Destruction
GLOVES: Blasphemy + Frostbite + Enlighten + Discipline
SHIELD: Flame Dash + Faster Casting + Arcane Surge(Level 7)

Ascendancy:
1. Wicked Ward
2. Vile Bastion
3. Void Beacon
4. Frigid Wake

Enchantments:
Helmet: Vortex Increased Damage or Increased Cooldown Recovery Speed or Vortex Increased Duration or reduced Discipline Mana Reservation
Boots: Regenerate 2% of Life and Mana per second if you were Hit Recently 

Bandits: Kill all.

Pantheon: 
Major God: Soul of Arakaali.
Minor God: Soul of Abberath

Leveling Guide:
The leveling of this development may be a little complex simply because you gotta start out utilizing life then you'll be Hybrid (Life + ES), and ultimately you are going to get CI (Chaos Inoculation). 
For those who like to commence employing the make expertise as soon as you can you may begin applying Freezing Pulse + Arcane Surge and Added Cold Damage (a little later) until level 12 and then you may use Arctic Breath (That could not be applied in the finish, but you can use that just for now to determine how Cold Damage more than Time operates). Level 16 you may use Cold Snap (Obtain the Vaal Cold Snap).

In the act 2, you will get Herald of Thunder and Herald of Ice if you're comfortable with 50% of mana reservation. 
For the Cold Snap and Arctic Breath, you are going to get Controlled Destruction and Elemental Focus. If you have a tabula, it is possible to use both skills on it and link Concentrated Impact, Added Cold Damage or More quickly Casting

Within the act three, at level 28 you'll get Vortex and replace Arctic Breath. You'll also get Hypothermia, Efficacy and Swift Affliction.
If you're employing four links at this point you must use:
1. Vortex + Efficacy + Controlled Destruction + Elemental Focus or Hyperthermia.
The gem you didn't use above (Elemental Concentrate or Hypothermia) will be your 5th hyperlink, and Swift Affliction is your 6th hyperlink on Vortex.
Two. Cold Snap + Efficacy + Controlled Destruction or Hypothermia.
Within the act 4, you'll swap Controlled Destruction for Bonechill.

Video:
Uber Elder Kill - Low Gear

Uber Elder Kill - Endgame Gear

PoB Link: https://pastebin.com/NneDbNEP



4. PoE 3.5 Harmageddon's Icingdeath Cold Snap / Vortex buildIcingdeath Cold Snap / Vortex build

This build is actually a function in progress, as a lot of the expertise was reworked. So far I have downed Atziri @ level 69 deathless, and Uber Atziri @ lvl 75 Deathless.

Gem Hyperlinks [Note, do not use grace if you're not utilizing the MoM setup, you replace grace with Increased Minion Life instead]
Web 1: Shield Charge + Faster Attacks + Fortify
Web 2: Ice Bomb + Vaal Righteous Fire + Enhanced Duration
Helm: Grace + Frostbite + Blasphemy + Flame Golem
Physique: Vaal Cold Snap (Also serves as standard cold snap) + Elemental Focus + Concentrated Impact + Controlled Destruction + Efficacy + Swift Affliction
Gloves (Has to be GLOVES) Vortex + Elemental Concentrate + Efficacy + Concentrated Impact
Boots: CWDT + Immortal Get in touch with + Increased Duration + Flame Das

Pros & Cons:
+ Fast Paced
+ Great Damage
+ Fun to play
+ Almost any cold skill with damage over time works
+ Tons of chill/freezing/shattering
+ Great Boss DPS
- A little squishy until you get to level 80
- Weird playstyle to adjust to
- Can be a little expensive to get end game (Taryn's Shiver + Carcass Jack 5/6Links

PoB Link: https://pastebin.com/zsE0GYSF
Skill Tree: www.poeurl.com/cbRO
Example Link: http://www.pathofexile.com/forum/view-thread/2260049



5.PoE 3.5 Inva's CI/LL Vortex DoT | 3.3 million Shaper Builds

Possessing played a great number of builds more than the years, Vortex/Cold Snap Occultist, while not among the faster paced or flashier ones like my non-crit HoWA, crit HoWA or Frost Blades builds, is nonetheless on the list of more balanced builds when it comes to offense/defense with a safety-oriented gameplay style.

This build features a minimum of 50% improved chill effect in the tree, 20% increased chill impact from Cold Snap, and 45% elevated chill impact from Bonechill to get a total of 115% improved chill effect. This means that Cold Snap's chilling locations have a minimum of 21.5% chill effect and can amplify our Vortex harm by a minimum of 30 + 21.5 = 51.5%

Vaal Cold Snap/Cold Snap is our supporting ability and is used mainly in clearing trash mobs (Vaal Cold Snap) and chilling bosses to further amplify our Vortex DPS. It truly is finest linked to Bonechill, Empower, and Efficacy.

Pros & Cons:
+ Get to kill mobs while running around like a headless chicken.
+ Cheap starter build with high endgame potential.
+ High defensive capability with a high offense.
- As a spellcaster, you will in general not be as mobile as an attack-based character.
- Map clearing may not be as fast as some other builds, notably archers.

Bandit Choices:
Kill all for the +2 passive points

Ascendancy:
Void Beacon --> Vile Bastion --> Frigid Wake

Pantheon:
CI: get Soul of Lunaris and Soul of Ralakesh/Garukhan
LL: get Soul of Arakaali and Soul of Shakari

Gem Links:
Chest 6L: Vortex, Controlled Destruction, Empower, Swift Affliction, Efficacy, Elemental Focus
Helm 4L: Vaal Cold Snap-Empower-Efficacy-Bonechill
Weapon 3L: Storm Brand, Inc. Crit Strikes/Stone Golem, Frost Bomb
Shield 3L: Flame Dash-Faster Casting-Arcane Surge
Gloves 4L: Blood Magic-Discipline-Clarity, Arctic Armor (not linked to Blood Magic)
Boots 4L: CWDT-Immortal Call, Blasphemy-Temporal Chains

Video:
Maze of the Minotaur

Pit of the Chimera

Lair of the Hydra

Shaper

Level 96 Low-life
Shaper Run

Shaper's Guardians

Uber Elder's Guardians

Deathless Uber Elder Kill

Level 97 Low-life
+Ele resistances Mino Map Clear

Level 98 Low-life
Sub 2min Uber Elder Kill

The snippet of a No Regen T16 Hydra Map

PoB Link: https://pastebin.com/4vD5zdMy
Skill Tree: https://tinyurl.com/yar8feqt
Example Link: http://www.pathofexile.com/forum/view-thread/2288726



6. PoE 3.5 Occultist Garf's Low Life Vortex/Cold Snap Build Guide

The playstyle is basic, as you run into the mob group (with or devoid of phase run) drop your vortex or cast Cold Snap from a distance.
For bossing cast Cold Snap and run about dropping your Vortex.
Essential could be the Weapon mod Trigger a socketed spell if you use a talent, as this procs your dmg debuffs, and also you don't need to selfcast them, which is great for QOL.

Pros & Cons:
+ Tanky – thanks to Occultist and curses
+ Nice DPS with Vortex and Cold Snap DOT close to 1MIL
+ 10k+ ES as Low life so don’t worry about one hit
+ Good clearspeed
+ Can start on a decent budget
- Flame Dash as a movement as I don’t find it that bad, but a lot of people don’t like it
- Not that cheap to min-max with ES and dmg
- Can’t do Ele reflect
- Can’t do no regen
- Need some Str/Dex on your gear, but you also can take the big notes in the tree which is fine, as they are already connected to our skill tree

Ascendancy:
Occultist of course :)
In order of importance:
Wicked Ward
Vile Bastion
Void Beacon
Frigid Wake

Pantheon:
Soul of Arakaali + Soul of Shakari

Bandits:
Betray them and kill'em all :)

Video:
Phoenix

Hydra

Chimera with extra dmg and temp chains

Minotaur - facetank

Shaper

T16 Elder Guardian - Constrictor

T16 Elder Guardian - Eradicator

T16 Elder Guardian - Enslaver

T16 Elder Guardian - Purifier

Aul The Crystal king - Delve

Uber Elder with 1 Death, bad luck :(

Deathless Uber Elder

Road to Delve lvl 600

PoB Link: https://pastebin.com/eX5nVqwS
Skill Tree: http://poeurl.com/cepI
Example Link: http://www.pathofexile.com/forum/view-thread/2292157



7. PoE 3.5 Occultist Cold DoT Builds

This build is cheap to start and required almost no specific unique other than the helmet. The character is surprisingly strong in its current state. It is also safe and tanky with over 8k EHP  with slow, chill and less damage taken. Killed Uber Elder with this build and reach 36 challenges on the league.

Pros & Cons:
+ Cheap to start
+ Good and fast map clear
+ Safe (8k+ eHP, Temporal Chain, Chill, Enfeeble)
+ Immune to Freeze, Ignite and Shock
+ Able to do most map mod without issue including no regen
+ Scale well with currency investment
+ 75% all resists (thanks to Veiled Mods)
+ Good Damage (1M+ Burst Shaper DPS)
- Can't do elemental reflect map
- Porcupines are annoying.

Skill Gems:
Weapon: Frost Bomb + Spell Cascade + Desecrate
Chest: Vaal Cold Snap + Elemental Focus + Controller Destruction + Efficacy + Swift Affliction + Hypothermia
4-Link Vortex: Vortex + Efficacy + Bonechill + Controlled Destruction
Malachai's Artifice: Storm Brand or Lightning Golem
Movement Skill: Flame Dash + Faster Casting + Culling Strike (optional)
Other Skills: Vaal Righteous Fire
Useful Skill: War Banner, Dread Banner
Curse: Temporal Chain + Blasphemy + Enfeeble
Aura: Discipline / Vaal Discipline
Optional: Phase Run + lv1 Cast when Damage Taken + lv3 Immortal Call + Increased Duration

Ascendancy:
1. Profane Bloom
2. Void Beacon
3. Frigid Wake
4. Malediction

Bandits: Kill all.

Pantheon:
Major God: Soul of Bring King / Soul of Lunaris
Minor God: Soul of Gurukul

Video:
T13 Racecourse:

PoB Link: https://pastebin.com/hAUsumCP
Skill Tree: https://tinyurl.com/y9s9bpey
Example Link: http://www.pathofexile.com/forum/view-thread/2292088



8.PoE 3.5 League Starter Cold Snap Occultist Build

This build focuses on scaling every aspect of Cold Snap. It emphasizes extra harm scaling as an alternative of speedy, repeated spell casts. Just like our even+ more+ unpopular buddy Vortex, it is an AoE cold spell with a chilling DoT field that can be scaled by spell damage mods. It really is the form of like an AoE version of Essence Drain, only... cooler...

For those who ask me, that is no longer a starter create. Still economical, but an early respec is no longer casual+ friendly. For those who attempt this make in the commence of a league, be prepared to invest a very good chunk of time playing a life + MoM spellcaster. Don't worry, even though, because that's a good create too.

Pros & Cons:
+ Gigantic AOE for the quantity of investment. Just have a look at the size of that DoT field inside the pic beneath. Devoid of the Enhanced AoE gem and devoid of my AoE scepter, it really is the identical size because the gold circle from an Elreon "feed the relic" mission. Three appropriately spaced Cold Snaps quite substantially fill the screen.
+ Occultist shenanigans make her really feel invincible at instances
+ Affordable, straightforward leveling make
+ Very safe. Certainly HC viable
+ Deathless Shaper / Guardians / Uber Atziri kills
+ Customizable as hell using a very higher gear ceiling
+ The only core item required to produce the low+ life construct work is Shavronne's Wrappings
+ Cold Snap DoT ignores Proximity Shield, producing its robust vs. Uber Lab sentinels along with other shielded monsters.
+ You can possibly uncover a strategy to make the create even better.
- Mediocre map clear speed
- Acceptable but unimpressive boss kill speed
- Very difficult to have chaos resistance
- Quite a slow cast speed
- Unreliable corpse destruction (25% chance to explode a cursed monster on death)
- Zero leech
- Awkward in party play (loses survivability due to the fact Occultists need kills to gain ES regen)
- The low- life variant requires huge harm from Uber Lab traps

Gems Link:
Cold Snap - Efficacy - Elemental Focus - Controlled Destruction - Hypothermia - Empower
Use level 3 Empower until you can afford level 4. 21/20 Cold Snap should be your top priority, with level 4 Empower just behind it. Vaal Cold Snap is great for cosplaying as a Hurricane Druid until you hit that 21/20 Cold Snap.

An alternative option, these gems maximize damage at the cost of AoE and utility:
Cold Snap - Efficacy - Elemental Focus - Controlled Destruction - Concentrated Effect - Empower
On average, this will result in ~120k higher DPS.

Vortex - Elemental Focus - Controlled Destruction - Efficacy
Orb of Storms - Arcane Surge - Curse on Hit - Frostbite (freely swap with Elemental Weakness or Enfeeble)
Cast When Damage Taken - Ball Lightning - Greater Multiple Projectiles
Blasphemy - Enfeeble (freely swap with Temporal Chains)
Discipline - Blood Magic
Frost Bomb
Phase Run
Flame Dash

PoB Link: https://pastebin.com/AmeSvdz3
Skill Tree: https://tinyurl.com/y9t4mrnf
Example Link: http://www.pathofexile.com/forum/view-thread/2233097



9.PoE 3.5 Noodle's Tri-Curse CI Cold DoT Vortex / Vaal Cold-Snap Occultist Builds

Occultist cursing has often been a strong develop. Using the new brands, cursing has by no means been less difficult. You'll be able to cast several brands to "curse on hit" whole screens and then explode your enemies using a devastating, satisfying shatter with either cold snap or vortex.

Considering that bone-chill support does not operate with vortex, the cold snap will be the best compliment for our vortex most important skill. Conveniently clear packs with 1 cold snap, and melt bosses having a vortex + Vaal cold snap combo. Watching syndicate members go down in seconds is so pretty satisfying.

Pros & Cons:
+ Awesome single target DPS
+ CI protects from spooky Syndicate members
+ Shatter ASMR
+ Cheap to get started (less than 1ex)
- Some start and stop
- Scaling ES can get expensive

Ascendancy:
DPS

1. Void Beacon
2. Profane Bloom
3. Malediction
4. Frigid Wake

Defensive

1. Void Beacon
2. Frigid Wake
3. Wicked Ward
4. Vile Bastion

Bandits: Kill All

Pantheon:
Major: Soul of Brine King (stun recovery)
Minor: Soul of Tukohama (Phy's damage reduction)

Gem Links:
Vortex - Efficacy - Concentrated Effect - Controlled Destruction - Hypothermia - Swift Affliction
Vaal Cold Snap - Bone Chill - Hypothermia - Controlled Destruction OR Efficacy
Cast when Damage Taken - Immortal Call - Frost Bomb - Increased Duration
Storm Brand - Curse on Hit - Temporal Chains - Frostbite OR Enfeeble
Herald of Ice
Vaal Discipline
Clarity
Decoy Totem
Flame Dash - Faster Casting

PoB Link: https://pastebin.com/6m88fky0
Skill Tree: https://tinyurl.com/yd5vcd6h
Example Link: http://www.pathofexile.com/forum/view-thread/2289181



Posted By U4N.

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