PoE 3.5 Marauder Four Very Best Practical Builds
POE 3.5 Iron Fortress Flicker Juggernaut build
For, use the Iron Fortress unique and Flicker Strike. It turned out to be a solid build with decent offenses as well as excellent defenses. It can handle most content in the game but struggles in some areas such as betrayal mechanics because of how Flicker Strike works.
+ Flicker Strike
+ Decent DPS and clear speed
+ Very Tanky
+ Cheap Uniques
- Flicker Strike
- The Iron Fortress
- Craft your own rares
Here is the damage of various setups when fully buffed for Shaper DPS.
- Flicker Strike (Map Clearing) +520k
- Flicker Strike (Single Target) +730k
- Tectonic Slam +800k
- Double Strike +300k
Here's what the damage should look like while map clearing with triple charges and flasks.
- Flicker Strike (Map Clearing) +390k
- Tectonic Slam +600k
And here's the damage with only Frenzy Charges and Blood Rage. This is the bare minimum buffs you will have when fighting something.
- Flicker Strike (Map Clearing) +230k
- Flicker Strike (Single Target) +100%k
- Tectonic Slam +350k
- Double Strike +130k
Elemental Damage with Attacks
Not a lot to say. Multistrike and Melee Splash are pretty considerably mandatory for Flicker Strike unless you are a Slayer or not relying on Flicker Strike to do harm. Melee Splash can be switched with Ruthless for single-target damage.
Elemental Harm with Attacks
The Tectonic Slam setup. If you don't have white sockets, you can use Faster Attacks rather of Ruthless. Tectonic Slam is needed for some bosses and Delve.
Vaal Double Strike
The backup single-target 4l. This really is primarily utilised for Vaal Double Strike as supplementary DPS against bosses. Having said that, the double strike is useful in some circumstances even though it does not attain the exact same level of harm as Flicker Strike does. In scenarios like Betrayal Fortifications or procing self-bleed, it is quite helpful.
More rapidly Attacks
Summon Ice Golem
Immortal Get in touch with
Cast when Damage Taken
Ice Golem will boost crit price, accuracy, also as attack speed resulting from the Undeniable ascendancy. CWDT implies you by no means must worry about re-summoning it.
Vaal Ancestral Warchief
Likelihood to Bleed
Energy Charge on Essential
THE IRON FORTRESS
Iron Fortress Flicker - Lv83 Syndicate Hideout
Iron Fortress Flicker - Maze of the Minotaur
Iron Fortress Flicker - Forge of the Phoenix
Iron Fortress Flicker - T15 Shaped Spider Forest
Iron Fortress Flicker - T14 Sunken City
Iron Fortress Flicker - T13 Dig
Iron Fortress Flicker - Red Elder
Iron Fortress Flicker - T13 Shrine
POE 3.5 Juggernaut Build
+ safe across most content.
+ 6000 HP with 1k Leech and 1k (18%) Life Regen
+ stupidly tanky against phys damage with 60000 Armour (Mathil's build has 23k)
+ fantastic AOE
+ insane Uber Lab farmer, AFK Izaro fights
+ great bosskiller too, because of *wink* CRIT and over 2+ Million Shaper DPS.
+ you don't want nee xoph's blood
- Weak to Elemental damage outside of Endurance Charges
- Hard to Balance Resists
- Getting to 10 Endurance Charges is expensive (2x Kaom's Way, +1 Kaom's Roots)
Unfliching, Unyilding, Undeniable, Unbreakable
Alira or Kill All
PoB Link: https://pastebin.com/xzNGSxn1
Skill Tree: https://tinyurl.com/yaw4cxy6
POE 3.5 Dominating Blow Juggernaut Build
We are able to cover our defences from ascendancy and body armour, so we never must sacrifice important sources of harm. Also getting melee and possessing to rely on minions, withstanding the harm could be the key parameter for dom blow to shine.
+ Very Cheap
+ Very Tanky
+ Good damage (1 to 3 million boss dps)*
+ Uber Lab farmer
+ Can do all map mods**
+ Relaxed playstyle
+ Room for MF gear
+ Beginner/League Starter/SSF friendly
- Average Clearing
- High dexterity requirement from gear
- Melee summoner, meaning you might have to make adjustments if your minions are dying faster than your summoning rate.
Bandits: Kill All
Helmet: Herald of purity-Minion damage-Brutality-Melee Physical Harm
Chest: Dominating Blow-Brutality-Melee Physical Damage-Multistrike-Maim-Ruthless (Boss) / Melee Splash (Clearing)
Cast When DamageDamage Taken (lvl 1)-Enfeeble (lvl 5)-Convocation (lvl 5)
Cast When Damage Taken (lvl 1)-Desecrate (lvl 7)-Flesh Providing (lvl 8)
Ring Slot: Vaal Haste
Bone helmet with "+ to a level of socketed minion gems".
The Brass Dome is my individual preference when it comes to defences. Aside from that, any higher armour chest (1k+) with life and resistances will do.
Stygian vise (for one more jewel slot) with life and resistances
This really is one of the most essential aspect in regards to harm. We want Ghastly jewels using the following stats:
-Minions have #% improved attack/cast speed
-Increased Minion damage when you utilized a minion ability not too long ago
-Minions deal # to # further Physical Harm
-Minions have #% opportunity to Blind on Hit with Attac
Cobalt jewels with "minions deal #% elevated damage" are also an alternative, if you cannot obtain any ghastly jewels on league start off.
We've 2 unique alternatives. Either 2 x The Scourge or The Scourge and Victario's Charity
Victario's Charity offers much more harm when all frenzy charges are up and also more defences. The issue is the fact that we take a massive hit in attack speed which implies we summon minions slower on bosses. So use either one of these selections depending on your gear.
You are able to use Uncommon Claws until The Scourge drops in value or you make some currency.
Look for claws with life leech and life get on hit implicits and:
Superior attack speed (1.6 +)
Decent physical dps
Basic rule: We prioritize minion attack speed over minion damage. Although minion damage might give higher dps, we don't benefit much from it on our main hit. Attack speed, on the other hand, allows us to summon minions faster on bosses.
You can level with any skill you want until you get Dominating Blow. Sunder/Ground Slam are good options. Considering skill points, go like this:
-Sovereignty (You 'll need it once you get an item with an aspect of the spider).
Other than that, tree progression doesn't matter. Open jewel slots once you get some good jewels, as they help alot with damage.
Uniques that might help are the following:
-Tabula rasa with a "+2 to the level of socketed duration gems."
-Belt of the deceiver
-Earendel's Embrace or Severed in Sleep
Both The Scourge and The Brass Dome, can be farmed from Guardians (Chimera and Minotaur). Until then, you can craft weapons with minion attack speed/damage using:
-New Crafting Table
-Essence of Fear
Lair of the Hydra:
Maze of the Minotaur:
Pit of the Chimera (Phys Reflect):
Forge of the Phoenix:
Budget example: https://pastebin.com/pA6V2M0f
Expensive example: https://pastebin.com/zX7x089f
High Life Regen Variation: https://pastebin.com/H3X368ax
Skill Tree: https://www.pathofexile.com/build/0NMYfz
POE 3.5 Chieftain EH RAT, Uber Elder, Uber Atziri Build
Posted by U4N.